Showing posts with label HGAGE. Show all posts
Showing posts with label HGAGE. Show all posts

Monday, May 11, 2015

Instagram Photo Archives: HGBF Gundam Modification Ideas

Hello, all! It seems that I'm becoming a bit too busy with other stuff, and I tend to whip out my mobile device to take instagram photos more. However, I really would like a more permanent record of the stuff I put in my instagram feed. So for now, I'll be doing photo archive entries when I find that I'm getting busy with other stuff.

Here are some of the HGBF ideas I've been putting up in my Instagram feed.

HGAGE AGE-2 with Artemis Parts
Originally seen in this entry, I'll definitely have to do a more detailed photo shoot of this particular kit.


HGBF Mega Shiki "Three"
This is another one that deserves a better photo shoot. I have to say, though, that the connector parts for this one are rather fragile. 



HGUC/HGBF Zeta with Honoo and MS Weapons upgrades
To be honest, this was supposed to be a "finished" deal, but we'll see how the incoming Lightning Zeta kit will fare with the add-ons.

Tuesday, November 18, 2014

B&W Challenge: Mecha Toy Photography, Part Two


Thursday, March 7, 2013

Review: HGAGE G-Exes Jackedge

I have to say that the head/face design for this mecha is one of my absolute favorites in the AGE series. That being said, the G-Exes frame being an ace version of the Shaldoll (and thus the Jackedge being an ace variant for the Rogue) makes it very posable. Although the rifle/knife combination is a bit of an overkill for me, I like the idea of using the shield with it. More to follow in this entry.

 There's no denying the fact that it's an ace unit. The head design alone assures that.


 The double ball joint in the torso serves to give the kit some subtle poses that are similar to the Revoltech figures (though not as exaggerated).
 This is probably how it is presented in the manga.
 My favorite detail: the face mask.
And here it is, finally, with the knife removed from the rifle. It's nice, but I'd rather have the mecha holding a shield...


Click here for more reviews of other kits.

Tuesday, March 5, 2013

Review: HGAGE Shaldoll Rogue

I actually had this with me when I received the Perfect Strike, but I only had time to build the two Rogue kits this past weekend. Here are some photos and observations about the Shaldoll Rogue.


The Rogue is basically a recolor of the Shaldoll normal unit variant, the only difference being the colors, the faceplate, the battleaxe, and the gun hand. But even with these "minor" changes, it's become a much cooler unit already. As you can see in the first pic, you have an option to use four weapons: the cannon hand, the axe (impleid for left hand, as there are gaps that suggest it), the shield and the one saber from the backpack.


One thing that impressed me was how poseable was, thanks to the leg joints. However, There is construction issue with the waist ball joint - the cylinder where the polycap ball goes into is quite deep, and the ball itself may slip from the post. If it does, the polycap ball could get stuck deep in the cylinder. It sounds minor, but it really does play havoc with posability, One should fill up the empty space with wadding or a similar filler substance.

You can see the "empty space" at the axe hilt in this photo. You'd need putty to fill it in, but otherwise, the arm looks pretty good slinging the axe on the shoulder. To attach the gun hand, you have to remove the wrist collar. Since the connection is just set by friction, it's a good idea to use sticky-tac or Elmer's glue to keep the gun hand in place.

Funny moment: Remember, there are two different-colored pieces for the front collar. Use the grey-ish one!


The shoulder armor tends to lie flat to the shoulder mount, so it's relatively easy to keep the shoulder armor stable. Also: The shoulder armor design somehow reminds me of Front Mission 3.

Close up of the faceplate.


Click here for more reviews of other kits.